This week adds 4 new levels, 2 new attributes, lots of bug fixes and much more. Game trailer Slingshot Bob now has official trailer! Take a look. New levels Finally, all the levels were added to the game. This is how finished level selection map looks like: Finished levels selection map Levels outlined in a green are bonus levels - they contain more difficult challenges but also gives premium currency as a reward. Added levels names are: Black Hole Time Your Move The Canon Man Under Sea Level New attributes "Nice to have" to attributes were added. They are "Eagle Eye" (gives more visible area) and "Stickiness" (allows sticking to platforms). New attributes Removed highscores Highscore system wasn't providing enough boost to the whole experience but caused a lot more hassle to maintain. After weighing pros and cons, highscores were removed from the game. Level reward for each finish Previously, level reward was given when level was first completed. No
This week brings in total of 14 new levels, new bonus and some small tweaks to resurrection and level rewards system! New levels This week's goal was to add all remaining levels. I had to add a total of 18 levels to do that. Sadly, I only managed to add 14 levels, so there's still 4 levels left to be added... The inspiration seed wasn't as powerful. π
After adding all those levels, the selection map looks much more alive: Level selection map. I don't want to spoil too much of in-game content. However, I'd like to plant a seed of curiosity. That being said, here's a list of names of added levels: Tripple Threat Minified Magnifier Rough Dive Split Solution Controlled Falling Controlled Blow Against The Wind Rejected Agility Course (The "Nerve Wrecker") Frog's Leap Drift School Deadeye The Maze Floor Is Lava New bonus The image on the right is "No Gravity" bonus icon. It removes downwards gravity effect on the ball, allowing for linea