This week adds 4 new levels, 2 new attributes, lots of bug fixes and much more.
Game trailer
Slingshot Bob now has official trailer! Take a look.
New levels
Finally, all the levels were added to the game. This is how finished level selection map looks like:
Finished levels selection map |
Levels outlined in a green are bonus levels - they contain more difficult challenges but also gives premium currency as a reward. Added levels names are:
- Black Hole
- Time Your Move
- The Canon Man
- Under Sea Level
New attributes
New attributes |
Removed highscores
Highscore system wasn't providing enough boost to the whole experience but caused a lot more hassle to maintain. After weighing pros and cons, highscores were removed from the game.
Level reward for each finish
Previously, level reward was given when level was first completed. No matter which finish was reached. This led to less interest in trying to complete levels in alternate finishes. Now, every finish has its own completion tracking, so every time you reach new finish line, a reward will be given! π°
Progress saving improvements
Previously, game progress saving was very prone to error if even the slightest condition is changed. Now this system is more robust and your save files more secure!
Unavailable ad dialogs
Previously, resurrection dialog (as well as attribute downgrade unlock dialog) was shown even though ad was not available (no internet connection or problems with ad provider). This is now fixed and different dialogs (or no dialog at all) are shown.
Bug fixes
Looking at changes history, there's total of 23 bugfixes. These range from small typos in the code, to more edge cases, like hitting wall at certain angle or clicking buttons multiple times.
Preparation for release
Game was signed and prepared for release. Final build version is given out to testers. Google "Play" store entry was created and now waits for approval from Google. Let's hope everything goes as planned! π€π»
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