Sketches for new levels |
Today I was focusing on making some more levels (you can never have too much of them!).
I've managed to sketch few of them. It is insane how difficult it is to come up with ideas to make those static worlds somewhat interesting!..
While doing that, I thought "why not implement destructible world objects? That seems fun!". And I merrily went on doing that.
This, at first glance easy, feature took WHOLE DAY. Figuring out physics behind reversing velocity after collision with an object is not as easy as I thought.
I'm glad it's a 2D game (imagine doing this for a 3D 😐), otherwise it would have taken whole week. 🙃
So... how does it look?
You can break simple boxes while your size is normal (yep, size can be changed with power-ups! 😋).
However, there's iron blocks, which can only be destroyed while your size is doubled. Being bigger means carrying more mass, thus making greater impact on the world (note the camera shake).
Why not have some fun ?!
Of course, this comes without saying. I had to make a level, where boxes would fly around. 😈 This is just a prototype level.
God, it's satisfying to see them flyin'!..
qwe
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