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"Slingshot Bob" Introduction

It is time to present my very own game - Slingshot Bob! The game has already been in development for quite some time (at the time of writing it is almost 3 months).

What is it?

"Home Sweet Home" level playthrough
Slingshot Bob is a precision shooting puzzle game.

It is primarily targeted for Android devices, however, port for Windows and Linux machines will be released shortly after initial launch.

The idea is to reach one of the level finishes without getting killed by traps.  And... to make things even harder... the amount of shots you can make is almost always limited!

Puzzles might have more than one solution. Doors can be triggered, and sometimes close right after you cross them.

Be careful!

What is already implemented?

Almost all planned systems are already implemented. To name a few:

  • Virtual currency
  • Upgrades
  • Levels
  • Power ups
  • Level selection map
  • Ads
  • ...

What are you working on?

Currently, I'm working on levels design and game art. The game was created using programmer art (https://en.wikipedia.org/wiki/Programmer_art) and with very basic test levels. Those levels had no visual appeal and was just total chaos of ideas without any context (you could have one level where you are blown around the map, and other level trying to break a wall).

I am trying to add a context and sense of space within the whole game world. To achieve this, level selection map was added (see below).

Level selection map

This map shows a crude outline of the level and tries to display possible elements within the level. Unlocked levels are bright while locked and unavailable levels are tinted black. Note: numbers are only visible inside the Unity editor (game engine I'm using for developing the game) as a reference to where put what level. Final game build will just have tinted overlay.

Is there a way to get early-access build?

Currently, the game is not developed enough yet to be shown to general public (it might give false impression of the available content). However, if you just want to try out the idea and currently implemented mechanics - contact me via Facebook page and I will send you the installation .APK file.

 

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